0 2 25 Zirix Starstrider General Bloodbound Spell: Summon a 2/2 Iron Dervish on a random space nearby your General. 0 2 25 Scioness Sajj General Bloodbound Spell: Your General deals double damage to minions this turn. 0 2 25 Ciphyron Ascendant General Bloodbound Spell: Give an enemy minion -2 Attack until your next turn. 0 Burden of Knowledge Spell Deal 3 damage to your General to draw a card. 0 1 1 Rae Battle Pet Dying Wish: Dispel the nearest enemy minion. 0 Siphon Energy Spell Dispel an enemy minion nearby your General. 1 Arid Unmaking Spell Destroy a friendly minion to turn its space into Exhuming Sand. 1 Auroras Tears Spell This turn, your General gains +2 Attack for every equipped artifact. 1 Azure Summoning Spell Whenever you summon a minion with Flying from your action bar this turn, draw a minion with Flying from your deck. 1 Blindscorch Spell Lower a minion's Attack to 0 until your next turn. 1 Droplift Spell Steal a random artifact from the enemy General and equip it. 1 Equality Constraint Spell ANY minion's Health becomes equal to its Attack. 1 Kinematic Projection Spell Give a minion Blast. It can no longer move. 1 Oblivion Sickle Artifact Whenever your General destroys an enemy, turn that space into Exhuming Sand. 1 Planar Foundry Spell Draw an artifact from your deck. 1 Scion’s First Wish Spell Give a friendly minion +1/+1. Draw a card. 1 Stone to Spears Spell A friendly Obelysk gains +3 Attack and may move and attack this turn if able. 2 Bone Swarm Spell Deal 2 damage to the enemy General and all enemy minions around them. 2 Cosmic Flesh Spell Give a friendly minion +1/+3 and Provoke. 2 2 2 Dreamshaper Golem Bond: Draw two cards. 2 2 1 Dunecaster Dervish Opening Gambit: Give +2/+2 to a friendly Dervish. If it is a Wind Dervish, it no longer disappears. 2 2 1 Duskweaver Dervish Dying Wish: Put a random Scion's Wish spell into your action bar. 2 2 1 Dustdrinker Dervish Intensify: Deal 1 damage to the enemy General and this minion gains +1 Health. 2 0 6 Ethereal Obelysk Structure Summon Dervish 2 Fountain of Youth Spell Fully heal all friendly minions. 2 Iris Barrier Artifact Your General takes no damage during your turn. 2 0 4 Lavastorm Obelysk Structure Summon Dervish At the start of your turn, deal 6 damage to all enemy minions in this row. 2 Metalmeld Spell Equip a friendly artifact that was destroyed this game. 2 Neurolink Spell Your General gains all keywords of friendly minions this turn. 2 Obdurator Artifact Your General gains +1 Attack.At the start of your turn, repair all of your artifacts by 1 durability. 2 2 2 Orbrider Minion Opening Gambit: Return a nearby friendly minion to your action bar. 2 2 1 Pax Battle Pet Dying Wish: Summon two 2/2 Iron Dervishes nearby. 2 2 1 Pyromancer Minion Blast 2 Rasha’s Curse Spell Destroy a random artifact on the enemy General. Summon a Wind Dervish with Rush near them. 2 Reassemble Spell Return a friendly Obelysk to your action bar and reduce its cost to 0. Draw a card. 2 Sand Trap Spell Choose an enemy minion. It can no longer move. 2 Scion’s Second Wish Spell Give a friendly minion +2/+2. It takes no damage from Generals. 2 Staff Of Y’Kir Artifact Your General gains +2 Attack. 2 Whisper of the Sands Spell Summon a Wind Dervish nearby each friendly Obelysk. Draw a card. 2 2 3 Wind Slicer Minion Opening Gambit: Lower the cost of all Structure minions in your action bar by 1. 2 0 4 Windstorm Obelysk Structure Summon Dervish Your dervishes have +1 Health. 3 Astral Flood Spell Put 3 random Battle Pets into your action bar. 3 Astral Phasing Spell Give a friendly minion +5 Health and Flying. 3 1 5 Atom Klinger Minion Whenever you equip an artifact, this minion gains +Attack equal to the artifact's cost. 3 Divine Spark Spell Draw two cards. 3 2 3 Fate Watcher Minion Whenever your opponent draws a card, this minion gains a random keyword ability. 3 0 6 Fireblaze Obelysk Structure Summon Dervish Your dervishes have +1 Attack. 3 2 5 Imperial Mechanyst Minion Opening Gambit: Repair all of your artifacts to full durability. 3 Inner Oasis Spell Give all friendly minions +3 Health. Draw a card. 3 2 2 Orb Weaver Dervish Opening Gambit: Summon a copy of this minion on a nearby space. 3 0 8 Portal Guardian Minion Frenzy Whenever you summon a minion, this minion gains +1 Attack. 3 Psychic Conduit Spell Reactivate and take control of an enemy minion with 2 or less Attack until end of turn. 3 3 3 Sand Howler Dervish Cannot be targeted by enemy spells. 3 Scion’s Third Wish Spell Give a friendly Dervish minion +3/+3 and Flying. 3 0 7 Simulacra Obelysk Structure Build: (2). Summon Dervish When this minion is built, start building another on a nearby space. 3 3 3 Skyppy Minion Dying Wish: Put a random legendary artifact from your opponent's Faction into your action bar. 3 Time Maelstrom Spell Reactivate your General. 3 Wildfire Ankh Artifact Your General gains Blast. 3 Wither Spell An enemy minion disappears at the start of your next turn. 3 3 3 Zephyr Minion Blood Surge: Your General gains Frenzy this turn. 4 4 3 Allomancer Minion Dying Wish: Summon a random Obelysk on this space. 4 5 5 Barren Shrike Minion Build: (2). Blast 4 Entropic Decay Spell Destroy an enemy minion nearby your General. 4 3 3 Falcius Minion Opening Gambit: Your General gains +2 Attack and takes no damage this turn. 4 Hexblade Artifact Your General gains +3 Attack. Whenever your General damages an enemy minion, its Attack becomes 1. 4 Lost in the Desert Spell Deal 5 damage to enemies that are not nearby another enemy. 4 1 1 Mirage Master Minion Opening Gambit: This minion transforms into a copy of an enemy minion. 4 4 4 Sand Sister Saon Minion Your General has +1 Attack. 4 Synaptic Arbitrage Spell Give your opponent a minion to take control of nearby enemy minions with less Attack. 4 Thunderclap Artifact When your General destroys a minion, summon a copy of it nearby. 4 0 9 Trygon Obelysk Structure Summon Dervish Summon Dervish Summon Dervish 4 1 5 Wasteland Wraith Minion At the start of your turn, destroy this and all enemy minions. 4 4 3 Wind Shrike Minion Flying Dying Wish: Draw a card. 4 1 4 Wind Striker Golem Flying Opening Gambit: Equip a Staff of Y'kir to your General. 5 Accumulonimbus Spell Intensify: Summon 2 Wind Dervishes nearby your General. 5 Blood of Air Spell Transform an enemy minion into a friendly Wind Dervish. 5 Corpse Combustion Spell Summon all friendly minions with Dying Wish destroyed since your last turn on random spaces. 5 4 8 Fifth Canopic Minion The enemy General cannot cast their Bloodbound Spell. 5 3 5 Gust Minion Blood Surge: Summon two Wind Dervishes nearby. 5 5 6 Incinera Minion Your General may move 2 additional spaces. 5 3 3 Khanuum-ka Dervish Flying, Rush Dying Wish: A random friendly Dervish disappears, summoning a Khanuum-ka in its place. 5 3 8 Nimbus Minion Whenever this minion takes damage, summon a 0/4 Soulburn Obelysk nearby. 5 3 3 Sandswirl Reader Minion Opening Gambit: Return a nearby minion to its action bar. Turn that space into Exhuming Sand. 5 4 4 Silica Weaver Mech Opening Gambit: Progresses MECHAZ0R build by +40%. 5 4 3 Sirocco Golem Opening Gambit: Summon a Skyrock Golem on random spaces for each other Golem you've summoned this game. 5 Spinecleaver Artifact Your General gains +1 Attack. Enemy minions destroyed by your General summon a Bloodfire Totem on that space. 5 Star’s Fury Spell Summon a Wind Dervish with Rush in front of each enemy minion and General. 5 4 6 Starfire Scarab Minion Blast 5 Superior Mirage Spell Summon three copies of an enemy minion nearby it. They disappear when attacked. 6 Autarch’s Gifts Spell Equip 2 random Vetruvian artifacts. 6 5 5 Aymara Healer Minion Provoke Dying Wish: Deal 5 damage to the enemy General. Restore 5 Health to your General. 6 Cataclysmic Fault Spell Turn the entire center column into Exhuming Sand. 6 5 5 Grapnel Paradigm Minion Opening Gambit: Take control of enemy minions with 2 or less Attack on this row. 6 3 3 Notion of Starless Eternity Minion Trial: General reaches the other edge of the battlefield with an equipped artifact.Destiny: Each equipped artifact gives your General a tier of ascension. 6 6 5 Oserix Minion Flying Dying Wish: Equip 2 random artifacts from your deck. 6 8 8 Pantheran Minion Costs 0 if you've cast all three Scion's Wish spells this game. 6 5 7 Swarmking Scarab Minion Blast Whenever this minion blasts, summon 1/1 Scarabyte with Flying and Rush in those spaces. 7 Dominate Will Spell Take control of an enemy minion nearby your General. 8 Circle of Desiccation Spell Destroy ALL non-Structure minions. 8 4 8 Grandmaster Nosh-Rak Minion Blast Flying The enemy General takes double damage. 9 Circle of Fabrication Spell Summon one of each Obelysk from your deck on random spaces. 9 Monolithic Vision Spell Transform your action bar into six random Vetruvian cards that cost 4 less.