0 2 25 Faie Bloodwing General Bloodbound Spell: Deal 2 damage to all enemies in the enemy General's Column. 0 2 25 Kara Winterblade General Bloodbound Spell: Friendly minions summoned this turn gain +1/+1. 0 2 25 Ilena Cryobyte General Bloodbound Spell: Stun a nearby enemy minion. 0 Essence Sculpt Spell Choose a Stunned minion. Put a copy of that card into your action bar. 0 Flash Freeze Spell Deal 1 damage to a minion and Stun it. 0 Polarity Spell Switch ANY minion's Attack and Health. 1 Aspect of Ego Spell Transform ANY minion into a random minion of the same cost. 1 Iceshatter Gauntlet Artifact Whenever your General attacks a Stunned minion, destroy it instantly. 1 Mesmerize Spell Teleport an enemy one space. 1 2 1 Snow Chaser Vespyr Infiltrate: When this minion dies, return it to your action bar. 1 The Dredger Artifact Whenever your General damages an enemy, randomly teleport them to your starting side of the battlefield. 1 Vespyric Call Spell Put a random Vespyr minion into your action bar. It costs 1 less and has +1/+1. 1 Wanderlust Spell Intensify: Teleport 1 random enemy minion to a space on your starting side of the battlefield. 2 Aspect of the Bear Spell Transform ANY minion into a 4/5 Ursaplomb that will not counterattack. 2 Aspect of the Ravager Spell Transform ANY minion into a 3/3 Ravager with no abilities. 2 Bonechill Barrier Spell Summon three joined 0/2 Vespyr Walls. Minions that attack these walls are Stunned. 2 1 3 Borean Bear Vespyr Whenever you summon a Vespyr minion, this minion gains +1 Attack. 2 Boundless Courage Spell Give a friendly minion +2 Attack. It takes no damage this turn. 2 3 3 Bur Battle Pet When this minion survives damage, transform it into a different Battle Pet. 2 Chromatic Cold Spell Dispel a space. If there is an enemy on that space, deal it 1 damage. 2 1 1 Circulus Arcanyst Whenever you cast a spell, add a 2/1 Illusion to your action bar. 2 Coldbiter Artifact At the end of your turn, your General deals 2 damage to each enemy minion around them. 2 Concealing Shroud Spell Your General takes no damage until your next turn. 2 2 3 Cryoblade Minion Deals double damage to Stunned enemies. 2 1 4 Crystal Arbiter Vespyr This minion has +3 Attack on your opponent's turn. 2 2 3 Crystal Cloaker Vespyr Infiltrate: Gain +2 Attack. 2 1 1 Crystal Wisp Minion Dying Wish: Permanently gain 1 mana crystal. 2 Frigid Corona Spell Stun an enemy. Draw a card. 2 Frostfire Spell Give a friendly minion +3 Attack. If it is Vespyr, also give it +3 Health. 2 Gravity Well Spell Summon four joined 0/1 Walls with Provoke. 2 Hailstone Prison Spell Return ANY minion to its action bar. 2 3 2 Hearth-Sister Minion Opening Gambit: Switch positions with ANY other minion. 2 2 3 Icy Battle Pet Opening Gambit: Stun a nearby enemy. 2 Lightning Blitz Spell Give all friendly minions +1/+1 and randomly teleport them to your opponent's starting side of the battlefield. 2 Mana Deathgrip Spell Deal 1 damage to an enemy minion. If it dies this turn, permanently gain 1 mana crystal. 2 Mark of Solitude Spell One minion becomes 5/5. It can no longer attack Generals. 2 2 2 Protosensor Minion Build: (1).Airdrop 2 Resonance Scythe Artifact Your General has +1 Attack.Reactivate your General whenever they destroy a Stunned enemy. 2 Shatter Spell Destroy a Stunned enemy minion. 2 2 1 Shivers Vespyr Flying Infiltrate: When this minion attacks, permanently gain 1 mana crystal. 2 1 1 Thicket Augur Minion Intensify: Summon 1 Treant with Provoke nearby. 3 Aspect of Shim’Zar Spell Transform ANY minion into a random Battle Pet. 3 Blazing Spines Spell Summon two joined 3/3 Walls that can attack. 3 Cryonic Potential Spell Give an exhausted friendly minion +6/+6. 3 Crystalline Reinforcement Spell Double the Attack and Health buffs of friendly minions. 3 2 3 Disciple of Yggdra Minion When an enemy is Stunned, transform this minion into Yggdra's Voracity. 3 1 3 Drake Dowager Minion Sentinel: General attacks. Ranged Whenever this attacks, summon a 4/4 Flying Drake nearby. 3 3 2 Fenrir Warmaster Minion Dying Wish: Summon a 3/2 Ghost Wolf on this space. 3 3 5 Freeblade Minion Sentinel: Minion summoned.This switches positions with the minion that transformed it. 3 2 3 Glacial Elemental Vespyr Whenever you summon a Vespyr minion, deal 2 damage to a random enemy minion. 3 Glacial Fissure Spell Deal 8 damage to EVERYTHING in the center column. 3 3 3 Iceblade Dryad Vespyr Opening Gambit: Give a friendly Vespyr minion +1/+1 and Flying. 3 3 3 Kindred Hunter Arcanyst Bond: Summon a 3/3 Night Howler on a random nearby space. 3 2 2 Moonlit Basilysk Minion Sentinel: Spell cast.Whenever your opponent casts a spell, this minion gains +3/+3. 3 3 3 Myriad Vespyr Blood Surge: Summon a random Wall nearby. 3 Permafrost Spell Stun an enemy minion.Stunned enemy minions Stun a nearby enemy. 3 3 4 Snow Rippler Vespyr Infiltrate: Whenever this minion damages a General, put a random Battle Pet into your action bar. 3 Snowpiercer Artifact Your General gains +3 Attack. 3 1 4 Wolfraven Minion Flying Infiltrate: Gain +3 Attack. 4 Aspect of the Wyrm Spell Transform ANY minion into a 4/4 Whyte Drake with Flying. Nearby friendly minions gain Flying. 4 Avalanche Spell Deal 4 damage to everything on your starting side of the battlefield and Stun them. 4 Blinding Snowstorm Spell Deal 1 damage to all enemies. Those enemies can only move 1 space next turn. 4 Cryogenesis Spell Deal 4 damage to an enemy minion. Draw a Vespyr minion from your deck. 4 4 5 Denadoro Minion Your minions are always Infiltrated. 4 Endless Hunt Spell Summon a 3/3 Vespyr Night Howler.Put an Endless Hunt into your action bar. 4 3 3 Hydrogarm Vespyr Blood Surge: Deal 1 damage to enemy minions in this row and Stun them. 4 4 3 Malicious Wisp Minion Opening Gambit: Take a mana crystal from your opponent.Dying Wish: Give back the mana crystal. 4 6 7 Meltwater Moose Vespyr When this minion is summoned, Stun it. 4 4 3 Razorback Minion Opening Gambit: Give all friendly minions +2 Attack this turn. 4 3 6 Sleet Dasher Minion Whenever this minion destroys an enemy, reactivate it. 4 4 4 Voice of the Wind Minion Whenever you summon a minion from your action bar, summon a 2/2 Vespyr Winter Maerid nearby. 4 Wailing Overdrive Spell Give a friendly minion on your opponent's starting side of the battlefield +5/+5. 4 White Asp Artifact Your General gains +3 Attack. Whenever your General destroys a minion, summon a 3/3 Blazing Spine Wall on that space. 4 4 5 Wind Sister Maia Minion Whenever you summon a minion with Infiltrate, it gains +1/+1. 4 Winterblade Artifact Your General gains +2 Attack. Enemy minions damaged by your General are Stunned. 4 Wintertide Spell Summon three 2/2 Vespyr Winter Maerids on any column. 5 Animus Plate Artifact Your General gains +2 Attack.Whenever your General attacks or counterattacks, give all friendly Vespyr minions +2/+2. 5 10 4 Arctic Displacer Vespyr Airdrop 5 Auroraboros Spell Give friendly minions"Dying Wish: Re-summon this minion on this space." 5 4 5 Cloudcaller Minion Opening Gambit: Your Bloodbound Spell refreshes and is Lesser Waterball this turn. 5 Enfeeble Spell All minions become 1/1. 5 4 3 Fenrir Berserker Minion Dying Wish: Summon a Fenrir Warmaster on this space. 5 6 5 Frosthorn Rhyno Minion Infiltrate: Gain +1 Attack and Celerity. 5 3 3 Frostiva Minion Forcefield Whenever this minion attacks or is attacked, summon a 3/3 Vespyr Night Howler nearby. 5 3 4 Huldra Minion Opening Gambit: Give a friendly Vespyr minion Celerity. 5 Luminous Charge Spell Summon five joined 0/1 Walls that deal 2 damage to nearby enemies when destroyed. 5 Spirit of the Wild Spell Reactivate friendly minions on your opponent's starting side of the battlefield. 5 Vespyrian Might Spell Give a Vespyr minion +2/+2 for each friendly Vespyr. 6 Aspect of the Mountains Spell Transform ANY minion into a 5/5 Seismic Elemental. Deal 5 damage to enemy minions around it. 6 7 14 Draugar Eyolith Minion Build: (2). While this is building or on the battlefield, enemy minions and Generals can only move 1 space. 6 4 8 Draugar Lord Vespyr Dying Wish: Summon a 4/8 Ice Drake on this space. 6 6 4 Echo Deliverant Mech Whenever you summon another Mech, summon a copy of it nearby. 6 Frostburn Spell Deal 3 damage to all enemy minions. 6 Icebreak Ambush Spell Summon an ambush of Infiltrate minions on your opponent's starting side of the battlefield. 6 6 6 Oak in the Nemeton Minion Trial: Have 5 token minions with different names.Destiny: Friendly token minions have +4/+4. 7 7 7 Ancient Grove Vespyr Provoke Opening Gambit: Your minions gain"Dying Wish: Summon a 1/1 Treant with Provoke". 7 Flawless Reflection Spell Choose a minion. Transform ALL nearby minions into copies of it. 7 8 9 Ghost Seraphim Arcanyst The first spell you cast each turn costs 5 less. 8 5 5 Grandmaster Embla Minion Opening Gambit: Surround the enemy General with random Walls. 8 Ice Age Spell Summon Blazing Spines along the outside of the battlefield. 8 7 5 Matron Elveiti Minion Minions cannot attack your General. 8 Winter’s Wake Spell Give all friendly Wall minions +4/+4. Those minions can now move.