Magmar Aspects

0
2
25
0
2
25
0
2
25
0
Spell
Give a minion "This cannot counterattack".
0
Spell
The next minion you play this turn costs 2 less. Deal 2 damage to it when played.
1
Spell
Dispel spaces nearby your General.
1
Spell
Give a minion +2/+1.
1
Artifact
Your General has Frenzy.
2
4
4
Minion
This moves 1 less space.
2
2
2
Minion
Your minions cost 1 less to play. When you play a minion, deal 1 damage to it.
2
2
3
Minion
Rebirth
2
Spell
Give a minion +1/+0 and Frenzy.
2
Spell
Stun enemies in a 2x2 area.
2
Spell
Give a minion "Grow: +2/+2".
Grow allies with Grow.
2
Spell
Destroy a minion with the lowest Attack.
2
Spell
Your action bar becomes a copy of your opponent's action bar.
2
Artifact
Your General has an additional +1/+0 for each time an ally takes damage.
3
2
4
Minion
Grow: +1/+1.
3
4
2
Minion
Opening Gambit: Give a nearby minion +2/+1.
3
1
3
Minion
Rush
The next time an allied minion is summoned nearby this, give it Rush.
3
Spell
Summon an Egg of each allied minion on the space directly behind that minion.
3
Spell
Deal 2 damage to minions in a 3x3 area and give allied minions in that area +2/+0.
4
2
5
Minion
Grow: +2/+2.
4
5
4
Minion
Rush
When this takes damage, deal 2 damage to your General.
4
4
5
Minion
Rebirth
4
Spell
Heal your General for 9.
4
Spell
Destroy minions with 3 or less Attack in a 3x3 area.
4
Spell
Transform a minion into an Egg of itself. If it is already an Egg, hatch it instead.
4
Artifact
Your General has +3/+0.
This cannot lose durability during your turn.
5
2
7
Minion
Grow: +4/+4.
5
5
5
Minion
At the end of your turn, deal 1 damage to other minions.
5
Spell
Transform enemy minions into Magma until your next turn.
6
4
4
Minion
Frenzy, Rush
6
Spell
Summon two exact copies of an allied minion nearby it.
7
11
11
Minion
At the end of your turn, deal 4 damage to a random unit. If the unit is allied, give it +4/+0.
7
8
8
Minion
Rebirth
At the end of your turn, summon an Egg of this directly behind it.
7
Spell
Your General becomes 10/10.