Abyssian Host

0
2
25
0
2
25
0
2
25
0
0
1
Minion
Deathwatch: This gains +1/+0.
0
Spell
Destroy an allied minion. The next minion you play costs 2 less.
0
Artifact
Timeless
At the end of your turn, take 2 damage and draw two cards.
1
3
1
Minion
At the end of your turn, create a Shadow Creep tile under this unit.
1
Spell
Deal 1 damage to a unit and heal your General for 2.
1
Spell
Give a minion "Dying Wish: Deal 3 damage to nearby allies".
1
Spell
This turn, when a unit is destroyed, gain +1 mana.
1
Artifact
When an enemy nearby your General is destroyed, summon a Wraithling on its space.
2
3
2
Minion
Dying Wish: If it's your turn, heal your General for 3. Otherwise deal 3 damage to the enemy General.
2
2
2
Minion
When this damages a unit, create a Shadow Creep tile on that space.
2
3
1
Minion
Opening Gambit: Summon a Wraithling directly behind this.
2
3
2
Minion
Opening Gambit: Destroy a nearby allied minion to draw two cards.
2
Spell
Deal 1 damage to an enemy minion and teleport it to any space.
2
Spell
Give an enemy minion -2/-0. Give allied minions nearby it +2/+0.
2
Spell
Equip a Hex Charm artifact to the enemy General.
2
Spell
Create a Shadow Creep tile.
2
Artifact
Your General has +2/+0.
When your General destroys a minion, heal your General for 2.
3
1
1
Minion
This has +1/+1 for each of your Shadow Creep tiles.
3
3
2
Minion
Deathwatch: This gains +1/+1.
3
3
1
Minion
Opening Gambit: Destroy a nearby minion with 3 or less Attack.
3
Spell
Give a Wraithling +4/+4 and Flying.
3
Spell
Give a minion "Deathwatch: This gains +2/+2".
3
Spell
Draw until you have 6 cards in your action bar.
3
Spell
Destroy an allied minion to destroy an enemy minion.
3
Spell
Give a minion +5/+0.
3
Spell
Summon three joined Wraithlings.
3
Artifact
Your General has an additional +2/+0 for each unit that is destroyed.
4
3
3
Minion
Deathwatch: Summon a Wraithling on a random nearby space.
4
3
3
Minion
Opening Gambit: Destroy nearby allied minions and summon Wraithlings on those spaces. This gains +2/+2 for each destroyed.
4
4
4
Minion
Opening Gambit: Put two Wraithlings into your action bar.
4
4
3
Minion
Flying
Dying Wish: Teleport the enemy General to this space.
4
Spell
Deal 2 damage to enemy minions and fully heal allied minions.
4
Spell
Destroy a minion and summon a Wraithling on that space.
4
Spell
Deal damage to the enemy General equal to the number of cards in the opponent's action bar.
5
5
3
Minion
Deathwatch: Deal 1 damage to the enemy General and heal your General for 1.
5
4
4
Minion
Dying Wish: The next minion you play with base cost 4 or more costs 4 less.
5
5
4
Minion
Opening Gambit: Allied Shadow Creep tiles heal allies one space away for 2 and deal 2 damage to enemies one space away.
5
Spell
Summon non-token minions that were destroyed this turn on random spaces nearby your General.
5
Spell
Create Shadow Creep tiles on a 2x2 area.
6
6
6
Minion
Celerity
Dying Wish: Summon six Wraithlings on random spaces.
7
6
6
Minion
Rush
When this damages an enemy minion, deal 4 damage to the enemy General.