0 2 25 Lilithe Blightchaser General Bloodbound Spell: Summon 2 Wraithlings nearby your General. 0 2 25 Cassyva Soulreaper General Bloodbound Spell: Deal 1 damage to a minion. If it dies this turn, the space turns into Shadow Creep. 0 2 25 Maehv Skinsolder General Bloodbound Spell: Destroy a friendly minion to summon a 4/4 Husk nearby. Deal 2 damage to your General. 0 Darkfire Sacrifice Spell Destroy a friendly minion. Your next minion costs 2 less. 1 2 1 Abyssal Crawler Minion At the end of your turn, turn a nearby space into Shadow Creep. 1 Aphotic Drain Spell Destroy a friendly minion to restore 5 Health to your General. 1 Demonic Conversion Spell Draw a minion from your opponent's deck. It gains +1/+1. 1 1 2 Furiosa Minion Blood Surge: Friendly Wraithlings gain +1/+1. 1 Grasp of Agony Spell Choose an enemy minion. When it dies, it deals 3 damage to enemies around it. 1 Horn of the Forsaken Artifact Whenever your General deals damage, summon a 1/1 Wraithling nearby your General. 1 Inkling Surge Spell Summon a 1/1 Wraithling. If you have another Wraithling, draw a card. 1 Nethermeld Spell Teleport ANY minion to friendly Shadow Creep. 1 Painful Pluck Spell Intensify: Turn 1 random space into Shadow Creep, prioritizing spaces under enemy minions. 1 Void Pulse Spell Deal 2 damage to enemy General. Restore 3 Health to your General. 2 3 2 Blood Siren Minion Opening Gambit: Give a nearby enemy -2 attack this turn. 2 1 1 Carrion Collector Minion Dying Wish: Lower the cost of all minions with Dying Wish in your deck and action bar by 1. 2 Choking Tendrils Spell Destroy an enemy minion on friendly Shadow Creep. 2 Consuming Rebirth Spell Destroy a friendly minion. At the end of your turn, re-summon it on the same space and give it +1/+1. 2 Daemonic Lure Spell Deal 1 damage to an enemy minion and teleport it anywhere. 2 1 4 Darkspine Elemental Minion Double the damage dealt by friendly Shadow Creep. 2 Deathmark Spell Deal 1 damage to an enemy minion. After it is attacked this turn, destroy it. 2 Echoing Shriek Spell Transform ALL minions that cost 2 or less into 1/1 Wraithlings. 2 1 2 Gibbet Minion Whenever this attacks an enemy minion, destroy that minion and summon a Gibbet on that space. 2 2 2 Gloomchaser Minion Opening Gambit: Summon a 1/1 Wraithling in a random nearby space. 2 1 1 Gor Battle Pet Dying Wish: Re-summon this minion in a random corner. 2 Inkhorn Gaze Spell Deal 2 damage to a minion. If it dies this turn, put a random Battle Pet into your action bar. 2 Lurking Fear Spell Lower the cost of all minions with Dying WishDying Wish in your action bar and deck by 1. 2 3 2 Nightmare Operant Mech Dying Wish: Shuffle a MECHAZ0R into your deck. 2 2 2 Nocturne Arcanyst Whenever you make Shadow Creep or a Wraithling, instead make both. 2 3 3 Ooz Battle Pet Whenever this minion takes damage, turn a space occupied by an enemy into Shadow Creep. 2 3 2 Phantasm Minion Whenever your opponent summons a minion, give a minion in your action bar +1 Attack. 2 Punish Spell Destroy a damaged minion. 2 Shadowstalk Spell Summon a Wraithling behind each enemy. 2 Soulshatter Pact Spell Give all friendly minions +2 Attack this turn. 2 Spectral Blade Artifact Your General gains +2 Attack.Whenever your General destroys an enemy, restore 2 Health to your General. 2 Sphere of Darkness Spell Turn a space into Shadow Creep. Draw a card. 2 The Releaser Artifact When this artifact breaks, summon a random friendly non-token minion destroyed this game nearby. 2 Yielding Depths Spell If you have three or more Shadow Creep, draw 2 cards. 3 Abhorrent Unbirth Spell Destroy all friendly minions to summon a 1/1 Abomination that gains their Attack, Health, and keywords. 3 3 3 Blood Baronette Minion Opening Gambit: Double a nearby Wraithling's Attack and Health. 3 Blood Echoes Spell Destroy all friendly minions and resummon them on random spaces at end of turn. 3 0 3 Bonecrusher Minion Intensify: This minion gains +5 Attack. 3 2 3 Bound Tormentor Minion Sentinel: Minion summoned.Put a copy of the minion that transformed this into your action bar. It costs 2 less. 3 4 3 Chittering Tiller Minion Frenzy Opening Gambit: Teleport the enemy General one space forward. 3 Deathfire Crescendo Spell Give a friendly minion, "Deathwatch: Gains +2/+2." 3 Horrific Visage Spell Give all enemy minions -4 Attack until your next turn. 3 4 1 Horror Burster Minion Dying Wish: Transform a random friendly minion into a 6/6 Horror. 3 Infest Spell Choose an enemy minion. When it dies, give this effect to all nearby enemy minions and deal 2 damage to the enemy General. 3 Mindlathe Artifact After your General damages a minion, reactivate and take control of it until the end of your turn. 3 Munch Spell Steal Health from an enemy minion for each friendly Shadow Creep (but not more than its Health). 3 2 1 Nightsorrow Assassin Minion Opening Gambit: Destroy a nearby enemy minion with 2 or less attack. 3 Ritual Banishing Spell Destroy a friendly minion to destroy an enemy minion. 3 Shadow Reflection Spell Give a friendly minion +5 Attack. 3 2 2 Shadow Watcher Minion Deathwatch: Gains +1/+1. 3 2 4 Skullprophet Minion Sentinel: General attacks.The enemy General has -1 Attack. 3 Soul Grimwar Artifact Your General gains,"Deathwatch: Gains +2 Attack." 3 Void Steal Spell Give an enemy minion -3 Attack. Nearby friendly minions gain +3 Attack. 3 6 1 Void Talon Minion Build: (1). 3 Wraithling Fury Spell Give a friendly Wraithling minion +4/+4. 3 Wraithling Swarm Spell Summon three 1/1 Wraithlings nearby each other. 3 3 2 Xerroloth Minion Sentinel: Spell cast.Whenever your opponent casts a spell, put a 4/4 Fiend into your action bar. 4 3 3 Abyssal Juggernaut Minion This minion has +1/+1 for each friendly Shadow Creep. 4 3 3 Bloodtide Priestess Minion Deathwatch: Summon a Wraithling on a random nearby space. 4 Breath Of The Unborn Spell Deal 2 damage to all enemy minions. Fully heal all friendly minions. 4 6 3 Cacophynos Minion Dying Wish: Destroy a random nearby enemy minion. 4 Dark Seed Spell Deal 1 damage to the enemy General for each card in the opponent's action bar. 4 4 4 Deepfire Devourer Minion Frenzy Opening Gambit: Destroy friendly minions around it and gain +2/+2 for each minion. 4 2 1 Desolator Minion Opening Gambit: Steal 2 Health from the enemy General.Dying Wish: Return Desolator to your action bar. 4 0 0 Gate to the Undervault Structure Build: (3). Invulnerable Deathwatch: Summon a random Demon nearby. 4 Ghost Azalea Artifact Your General gains +1 Attack for each friendly Shadow Creep. 4 4 2 Nekomata Minion Dying Wish: Draw two minions with Dying Wish from your deck. 4 5 1 Nightshroud Arcanyst Bond: Your General steals 1 Health from the enemy General for each other friendly Arcanyst. 4 Shadow Nova Spell Turn a 2x2 area into Shadow Creep. 4 3 3 Shadow Sister Kelaino Minion Whenever an enemy takes damage, restore 1 Health to your General. 4 Vellumscry Spell Destroy a friendly minion to draw three cards. 4 Wraithcrown Artifact Friendly Wraithlings have +2/+2. 5 4 7 Black Solus Minion When you summon a Wraithling, this minion gains +2 Attack. 5 Corporeal Cadence Spell Destroy a friendly minion to deal its Attack to the enemy General. 5 Dark Transformation Spell Destroy an enemy minion and summon a 1/1 Wraithling on that space. 5 Furor Chakram Artifact Friendly minions gain +2 Attack and Frenzy. 5 7 2 Hexclaw Minion Dying Wish: The enemy General gains,"At the start of your turn, take 1 damage." 5 Nether Summoning Spell Summon 2 non-token minions destroyed since the end of your last turn nearby. 5 4 4 Night Fiend Minion Opening Gambit: Deal 2 damage to each enemy on or near friendly Shadow Creep. 5 5 3 Reaper of the Nine Moons Minion Flying Dying Wish: Summon a random minion from the opponent's deck on this space. 5 4 4 Shadowdancer Minion Deathwatch: Deal 1 damage to the enemy General, and restore 1 Health to your General. 6 6 6 Abyssal Tormentor Minion Provoke Your Shadow Creep deals damage equal to the number of friendly Shadow Creep. 6 Betrayal Spell Enemy minions nearby their General attack their General. 6 6 6 Klaxon Minion Provoke Dying Wish: Turn six random spaces into Shadow Creep. 6 6 6 Moonrider Minion Blood Surge: Summon a 4/4 Fiend on a nearby space. 6 Necrotic Sphere Spell Destroy ALL minions nearby your General and summon Wraithlings in their place. 6 Rite Of The Undervault Spell Draw to fill your action bar. 6 6 1 Underlord Xor’Xuul Minion Trial: Cast 6 spells that destroy a friendly minion.Destiny: Whenever a friendly minion dies, re-summon it on a random space. 6 Unfathomable Rite Spell Draw cards from your opponent's deck to fill your action bar. 6 6 6 Vorpal Reaver Minion Celerity Dying Wish: Summon six Wraithlings on random spaces. 7 8 4 Arcane Devourer Minion Opening Gambit: The next minion you summon this turn costs 1. 7 7 7 Stygian Observer Minion Deathwatch: Give minions in your action bar +2/+2. 8 6 6 Death Knell Arcanyst Opening Gambit: Summon all friendly non-token Arcanysts destroyed this game nearby. 8 8 8 Grandmaster Variax Minion Opening Gambit: Your Bloodbound Spell costs 3 and is now AWESOME. 8 Obliterate Spell Destroy all friendly Shadow Creep to deal that much damage to all enemies. 8 6 6 Spectral Revenant Minion Rush Whenever this damages an enemy minion, deal 4 damage to the enemy General. 8 Unleash the Evil Spell Summon a copy of the minion your opponent most recently summoned from their action bar. It gains Rush and Flying. 9 Doom Spell The enemy General is DOOMED and will die after three turns.