Build a board, preserving your minions and tear down theirs with a big Furor Chakram turn.
A Notion of Starless Eternity deck supported by the very strong Golem package which provide some board contest and card advantage.
For those that like singleton, but dislike Wanderer.
Time to bust out your Zuraels, Kymeras, Worldcores & Tauras, It’s that other trial.
Stick some of the Huge HP pools available to Lyonar, and then translate that into scary burst damage with Divine Bond.
Minions are for chumps
Get into the fray and activate and go robo on their ass.
A simple Tempo Argeon with Holy Immolation added to allow for strong tempo plays in order to beat down efficiently and quickly
Play Creatures with drawbacks that are easily dispelled away and reap the benefits while avoid the costs.
Aggro Faie is a classic, get into melee range early and use your cheap removal and burn to attack their HP and get in their face as warbirds rain down.
The best Defence is a good Offence/Defence Combination that let’s you heal up and get benefits as you do. What a concept.
Snowball a board with key arcanysts and plenty of spell synergy.
Play Minions. Buff Minions. Hope you don’t die. Hope they do.
Slam a bunch or wraithlings onto the board, then buff them up and benefit from their death.
Use Movement tools and minions abilities to outmaneuver your opponent and get off advantageous damage onto their general and board.
Once a monster of a deck, Vanar Arcanysts is now a fine option as a value deck, with a few neat tricks. Most of the minion shell for it available as neutral rares it makes a good budget option also.
This deck should serve as a good teaching tool for the Songhai playstyle of contesting board early, before ceding it in order to finish of the opponent with some direct damage or buff spells.