Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 24: Scarzig.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 23: MECHAZ0R Mechs.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 22: Random.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 21: Ion OTK.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 20: Intensify.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 19: Prison.
Why would Vanar want the opponent to be on their side of the board?
One ping may have been enough for Sean Connery, but not for us.
“Merciless is the law of nature, and rapidly and irresistibly we are drawn to our doom.”
Aerial Rift is much maligned as a card that doesn’t really do anything. In this deck, it does everything!
“War for territory”. Uses no cards above rare (technically).
Throw a rager. Uses no cards above rare (technically).
Xor’Xuul without his best friend Sarlaac. Uses no cards above rare (technically), besides Xor himself.
A build of Tempo Sajj with a slight emphasis on big minions. Uses no cards above rare.
Kind of a fusion between Shidai’s two main archetypes, on a budget. Uses no cards above rare (technically).
A build of Heal Zir’an that functions even without her traditional powerhouse epics. Uses no cards above rare.
The bad stun synergy cards play a little better if they’re also giving you Arcanyst triggers. Uses no cards above rare.
A slightly fairer budget take on Rippers. Uses no cards above rare.
Grind down your opponent with endless Frenziers. Uses no cards above rare.
“All animals are equal, but some animals are more equal than others.” Uses no cards above rare.
The big boys have come out to play. Uses no cards above rare.
A mashup of the neutral tribes to surprisingly strong effect. Uses no cards above rare.
An overview of the Burn Faie archetype.
An overview of the Burnhorn archetype.
An overview of the Trial Abyssian archetype.
An overview of the Vetruvian Midrange archetype.
An overview of the Mantra archetype.
An overview of the Bond archetype.
Chain huge minions and dispel effects to control the board. Uses no cards above rare.
A blast from the past: going extra-wide with Starhorn. Uses no cards above rare.
It turns out that 1-mana 4/4s are actually pretty decent if you can power them out early. Uses no cards above rare.
An introduction to Aggro Sajj. Uses no cards above rare.
A midrange/tempo build of Reva with lots of burst. Uses no cards above rare.
An introduction to Swarm Brome. Uses no cards above rare.
Gotchas on a budget. Uses no cards above rare.
Spamming that Ripper cheese. Uses no cards above rare.
Even in the Trials meta, and even on a budget, high-value minions on curve backed up by efficient removal is still a recipe for success. Uses no cards above rare.
Every wizard’s nightmare: unfeeling, unrelenting golems. Plus they’re budget friendly! Uses no cards above rare.
Trying to cut meat out of your diet? Try this pork-free build of Baconator, with the unhealthy ham replaced with fat-free (and inexpensive) silicon! Uses no cards above rare.
A different approach to playing Lyonar Arcanysts, with no cards above rare (technically).
“Dr. Frankenstein?”
“No, it’s pronounced ‘Fronkensteen’.”
“The higher your structure is to be, the deeper must be its foundation.”
Ripper combo, but in Lyonar.
“Let’s do ’t after the high Roman fashion
And make death proud to take us.”
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 18: Q’orrhlma’a.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 17: Dying Wish.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 16: Provoke.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 15: Ranged.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 14: Artifacts.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 13: Wizard.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 12: Reliquarian.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 11: Golems.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 10: Arcanysts.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 9: Fliers.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 8: BBS.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 7: Masochism.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 6: Build.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 5: DECEPTIB0T.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 4: Donate.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 3: Calculator Battle Pets.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 2: Dispel.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 1: Replace.
Explore the world of different mana cost minions.
Manufacture Mechaz0r then mirror for massive majesty!
You gotta know when to golem.
Makantors! Makantors everywhere!
Going wide with Arcanysts, with two potential combo finishers.
A slightly different take on Songhai aggro that makes maximum use of positioning tools.
Before there was N.O.S.E., Sajj had to blast you down the old-fashioned way.
Rush Mechaz0r! What else do you need to know?
“Gracious Creator of day! To be buried alive for eighteen years!”
A take on classic Vespyrs, with a focus on generating multiple bodies.
Damaging your own minions for fun and profits.
“Sometimes the cannoneer must become the cannonball”
A low-to-the ground Vetruvian swarm build, relatively budget yet very competitive.
An aggressive, snowbally build of Lyonar Swarm.