nh3maser

  • nh3maser commented on the deck 2 weeks, 1 day ago

    In the version I gave as an example, Blood Taura and Eternal Heart are actually more of combo finishers rather than safety nets. Instead of using your minions (Rancor, Elucidator, Makantor) as burst face damage, you use them as removal to get to the late game, and then count on your Tauras to close out the game while you’re immortal (see…[Read more]

  • Concept
    Golems don’t have anywhere near the tribal synergy of their Arcanyst counterparts. Even in the Golem factions (Lyonar, Vetruvian, Magmar), while decks often run minimal golem packages to gain access to […]

  • Concept
    There are many cards that damage your own life total in exchange for some sort of benefit, in addition to the most basic interaction of exchanging face hits. If you run cards that reward you for taking […]

    • Quite a different take on self-harm Magmar compared to the list I put out and have been using. Personally I prefer going all-in with the high early-mid game pressure over late game safety nets so I hadn’t included things like Taura or Eternal Heart.

      • In the version I gave as an example, Blood Taura and Eternal Heart are actually more of combo finishers rather than safety nets. Instead of using your minions (Rancor, Elucidator, Makantor) as burst face damage, you use them as removal to get to the late game, and then count on your Tauras to close out the game while you’re immortal (see…[Read more]

    • Yeah definitely I agree and now better understand the direction you and Diplo are approaching the decks from. It’s a beautifully meme-y art form that certainly can go a lot of ways depending on play style and the things one finds fun.

  • Concept
    Not a very cohesive archetype. Reliquarian works best as a complementary finisher for decks that are playing big minions anyways and in factions with good Relic effects (Magmar, Vetruvian). Can be […]

  • Concept
    Arcanysts come in a few different types:

    Those that reward you for casting spells (Owlbeast, Blue Conjurer, etc.)
    Those that generate or discount spells (Araras Prophet, Trinity Wing, etc.)
    Random […]

  • Concept
    The Bloodbound spell is one of the core mechanics in Duelyst. While every deck tries to have some amount of synergy with its general’s BBS, this archetype looks to push it to the extreme with BBS recursion […]

  • Concept
    Flying is the second most prevalent “vanilla” keyword and the most widespread, appearing in almost every faction. Decks built around fliers allow you to play your minions safely on the backline and make […]

  • nh3maser commented on the deck 3 weeks, 6 days ago

    I didn’t want to bump the post unnecessarily, but I wanted to give props to Elahn on the forums for sharing his original deck which fits into this archetype, and more specifically for pointing out that Chirpuka is another good “exploiter”-type minion.

  • nh3maser commented on the deck 4 weeks ago

    Not that it should come up that often, but Zurael will absolutely revive both halves of Zyx. In Duelyst, “token” is just synonymous with “noncollectable” (unlike in some other card games, where it means something closer to “created by a card effect”).

  • nh3maser commented on the deck 1 month ago

    Yeah, after the fact I was directed to S.I.L.V.E.R.’s page on the wiki, which lists all the keywords supported. Sadly, it rules out some fun possibilities like Dying Wish, Zeal, and Deathwatch.

  • nh3maser commented on the deck 1 month ago

    Oh, I see. Yeah, I think this is just an example of convergent evolution. I didn’t spend much space on the individual decks so as to focus more on the archetype as a whole, but transforming Alarmist so as to negate the downside of Protector is a cute interaction. It’s gimmicky, but neat when it works.

  • nh3maser commented on the deck 1 month, 1 week ago

    For nearly all the decks in the series, I first built and played with them a long time ago. Some lists I updated while in the process of doing the writeup, but I didn’t playtest most of the new additions, so for some of these decks it has been quite a while since I’ve actually played them :)

    I certainly didn’t intend to short anyone on credit!…[Read more]

  • Concept
    The Immortal Vanguard expansion gave us some new mechs, including DECEPTIB0T and S.I.L.V.E.R. While they might seem intended for a tribal mech deck, if you go the opposite route and make these the only two […]

    • Just chimed in to say that Dying Wish isn’t one of the abilities S.I.L.V.E.R. can inherit. Although Auroraboros can still be a fun card to use in this deck as each resummon triggers Echo Deliverant’s ability for massive snowballing.

      • Yeah, after the fact I was directed to S.I.L.V.E.R.’s page on the wiki, which lists all the keywords supported. Sadly, it rules out some fun possibilities like Dying Wish, Zeal, and Deathwatch.

  • Concept
    This is probably the weakest overall archetype in this series, but is still good for a laugh! Unearthed Prophecy gave us two “donate” minions, that give your opponents some small minions as an Opening […]

    • I love this series of yours! Great work, keep up with it!

    • I didn’t want to bump the post unnecessarily, but I wanted to give props to Elahn on the forums for sharing his original deck which fits into this archetype, and more specifically for pointing out that Chirpuka is another good “exploiter”-type minion.

  • Concept
    The archetype was created by Miguel. Here’s the Songhai discussion thread on the forums, which links back to the other original posts for other factions: link.

    Calculator is the build-around. Your primary […]

  • Concept
    This isn’t as cohesive an archetype as the others in this series, due to how few build minions there are in the first place, and how different the minions are between factions and even within a faction. […]

    • Seems like you enjoyed my deck when poncho played it ;) You never even played it according to your match history.

      • For nearly all the decks in the series, I first built and played with them a long time ago. Some lists I updated while in the process of doing the writeup, but I didn’t playtest most of the new additions, so for some of these decks it has been quite a while since I’ve actually played them :)

        I certainly didn’t intend to short anyone on credit!…[Read more]

        • All good, it was a weird coincidence, I think. I have never seen anyone playing Monument together with the Windcliffe duo until I did. But it makes sense ofc!

          • Oh, I see. Yeah, I think this is just an example of convergent evolution. I didn’t spend much space on the individual decks so as to focus more on the archetype as a whole, but transforming Alarmist so as to negate the downside of Protector is a cute interaction. It’s gimmicky, but neat when it works.

  • Concept
    Dispel is a powerful mechanic that really makes a difference in some matchups. If you make your deck immune to dispel (by relying on Opening Gambits and spells more than on-board effects), and take things […]

    • I am quite dissapointed there’s no primal ballast :(
      Haha i made something very similar back in immortal vanguards

  • Concept
    The replace mechanic is one of the core features of Duelyst. It makes decks much more consistent and consequently, gameplay much quicker and smoother. Some neutral minions interact with replace, either […]

  • Interesting build! While a slow value engine seems out of place in an aggro deck, ironically I can see it working because of the surprise factor – seeing an aggro deck, opponents may have replaced their answers to a backline 5-health minion, and if it can recur 2+ spells plus eat a removal, it’s probably worth it.

    Boronian – the game against me…[Read more]

  • In general, I would recommend posting on the forums (forums.duelyst.com) or reddit (reddit.com/r/duelyst) when looking for help.

    That being said, your deck looks pretty ok as is. The one card I would change immediately is Shadow Watcher (which too slow to be a good finisher in ranked play) for something like Shadowdancer (a finisher with…[Read more]

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