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Control your opponent’s board by stealing their stuff and slowly killing them. Created by Zohan
A deck built around the Intensify mechanic and the concept of mind-control the enemy minions.
Piloted by mrmana3 for US East in the third place match of Duelyst World Cup 2019
A minion-oriented control deck that seeks to disrupt the opponent.
A classic good-stuff Ciphyron deck that makes use of a replace core.
The powerful Golem package, alongside Grapnel Paradigm for some specific Ciphyron payoff, make for a decent deck that barely avoids breaking the bank.
Deck played by PonchoMango in the playoffs for Meltdown League Season 2
My take on Training Wheels Vetruvian (Fault/Rae); rather than all-inning on Fault this Deck gives you more Midrange options and powerful swing turns using Grapnel.
You gotta know when to golem.