A loosely defined archetype: basically anything with very few minions (typically fewer than 12 total) and lots of spells. With so few minions you will find yourself by definition behind on board; consequently, these are usually controlling lists with lots of healing and removal, together with some inevitable wincon/combo to close out the game – a very different playstyle than Duelyst’s typical “lightning fast matches”. This archetype isn’t at its best in the Trials meta, since control decks have a hard time outvaluing permanent Destiny effects, but the the ladder experience isn’t all that cutthroat these days which allows these decks to hold their own.
The best spells from your faction, prioritizing removal (especially sweepers) and healing if you have any.
Provides great tempo by discounting your entire hand, and is usually helpful for getting your wincon online faster.
A neat source of card draw with a decent defensive body.
- Capricious Marauder
Not a very popular inclusion, but with so few minions, the drawback is negligible, making this just an undercosted huge beatstick if you desire one.
Lyonar – The original wizard deck was built for Brome, by AlphaCentury. Decklist (credit AlphaCentury. This is his latest updated version, but he also made a great Deck Tech video which includes previous iterations if you’re interested.)
Songhai – Lots of good direct damage spells allow for decks that can afford to ignore the board to a greater extent and combo kill earlier on. Decklists: Burn (credit AlphaCentury), Mantra (credit LegLock).
Vetruvian – Kind of the black sheep of the “traditional” Wizard builds. Lacks true healing and good cheap removal. See decklist above, or also Awooga’s slightly less durdly build.
Abyssian – Going with a creep subtheme gives you access to the best Abyssian control spells. Decklist.
Vanar – Most of Vanar’s best spells are its token producers, which leads to this unique spell-based swarm/wall list. Decklist.
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The words “Budget” and “Nemeton” don’t really fit well in a sentence.
Geared towards newer players who don’t have resources to build a proper, Nemeton deck.
an evolution of the ragnora combo
The big boys have come out to play. Uses no cards above rare.
A slow, control-y creep deck with nearly infinite resources and spell recursion
Mantra…the biggest life swing in the game.
As fast as possible to the Trial.
Chain huge minions and dispel effects to control the board. Uses no cards above rare.
Always the right tool in hand!
The Lizard Wizard is coming for you.