VVall

Kara Winterblade

Category: Diamond+ Deck

Archetype: Ramp

Spirit: 15210

Patch: 1.96

Author: DeathsAdvocate

Submitted: 2018.10.13

Winter's Wake
Glacial Elemental
Malicious Wisp

Vespyers and Walls mix together very nicely when supported by Kara. Add tons of ramp, and you have a very scary versatile deck that, unlike dedicated walls, wont just fold to an EMP.

Click Code Below to Copy Deck Import Code
MTo1MjcsMzo1MTAsMzoyMDE0OSwzOjUwNiwzOjIwMTQ3LDM6NTQ1LDM6NTE5LDM6MjAxNjUsMzo1NjEsMzoyMDMzMCwzOjIwMjc2LDM6MjAxNDYsMzo1MzgsMzoyMDIxMiwtMjoxMTA4NCwtMjoyMDEzNCwtMzoxMDk1NywtMzoyMDIyOQ
I have been playing Duelyst for many years now, the majority of which is S rank with frequent top fifty’s when I have the time to play competitively and occasional top tens. You can check out the rest of my stuff here: https://forums.duelyst.com/t/deathsadvocates-master-thread-eternal-trials-of-mythron/14828

A ramp wall deck packing the base vespyr shell for control, card advantage, and ramp. Oldschool glacial elemental provides us with pseudo aoe, particularly when combined with bonechill/winter tide, Shivers provides ramp, Snowchaser provides card advantage, and good old cryo is just a natural pick. Bonechill Barrier rarely makes the cut anymore, but between wake, karas bbs, and Elemental its a really natural fit.

While the deck does not have much Vespyr synergy beyond cryo/elemental they all tend to be solid standalone cards that really shine with karas BBs and more importantly augment our primary wall plans.

Karas bbs plus Luminous charge, if unanswered, is a staggering 15 damage. And even if they do get away from it you have aspects and or wake to let your walls chase them down.

Between Kara and Wake most other wall related combos like enfeeble are unneeded, but enfeeble is still a good sideboard card giving you a good answer to Divine Bond style decks and the like, its also good versus wanderer but that’s not typically a bad match-up. Toss in some healing, spot dispel, and artifact destruction in the sideboard and you have all your bases covered.

Mix that with the usual kara BBS/wall abuse, plus aspect of the mountain being a real powerhouse providing more AOE and a good transform for hate wisp, and you have a powerful deck that can ramp into its endgame very quickly while doing a good job at keeping the field clear. Short of a well timed EMP or Aoe the deck tends to roll over people, although burn decks are a bit of a toss up as we have a similar clock.

Add a comment

Comments 0

Leave a Reply

Similar Decks

Diamond+ Deck
Combo
17720 Spirit

Really fun to play deck based on reflection and a little bit of random.

2019.02.22
3
Diamond+ Deck
Midrange
7590 Spirit

A fairly normal Wanderer deck with the aim of ramping up as quicklu as possible then out valuing your opponents.

2019.10.28
2
Diamond+ Deck
Midrange
12260 Spirit

Overdrive your way to S-Rank!

2018.10.15
0
Diamond+ Deck
Hybrid
19310 Spirit

a crafty take on my wall deck – this one revolves more around embla as a killing power and the ability to find an opening and set your opponent into a trap using more then enough tools.

2018.10.11
0
Diamond+ Deck
Ramp
13680 Spirit

Ramp for the big boys.

2020.02.23
0
Budget Deck
Ramp
2970 Spirit

Play Creatures with drawbacks that are easily dispelled away and reap the benefits while avoid the costs.

2018.10.30
1
Diamond+ Deck
Midrange
3060 Spirit

The shell deck for all competitive Vanar decks you can play at S-Rank

2020.01.13
0
Meme/Fun
Hybrid
10660 Spirit

A fun meme deck that annoys your opponent then wipes them out turn 8.

2019.10.14
3
Budget Deck
Midrange
1920 Spirit

Sticks Budget Vespyr Kara 2k spirit

2019.03.14
0
Diamond+ Deck
Midrange
7780 Spirit

Vespyrs for life

2020.02.23
0