
i’ll add a guide on the forums and update here.
for now – win con:
locke + luminous/blazing/ chasers (+ razorback – if needed).
dmg output from 10 to 25+ dmg.
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Shes an annoying tempo deck please help me. wait dont actually its not that big a deal
Honestly your iq has to be at least higher than 100 to play this deck. I played this in team wars 6 one time and won a couple games.
I’m going to preface this by saying that this is not an easy deck to play. So, if you are a magmar main, you might as well just click on another deck. That said, if you want an unconventional, but strong deck then this is the deck for you.
Sticks Budget Kaboom Faie 1,5k spirit
Constant sustain and buffs for your minions with a steady stream of draw keeps the energy and flow on your side for the majority of the game.
Play boosted 5 drops value generators and out value your opponents (competes with wanderer)
Wanderer Kara looks to get off the luminous charge and BBS combo to do 15 damage to your opponents face if they can’t answer it or stall with walls ramp and endless hunts to weather your opponent’s removal and minions.
Lady Locke and walls are just the most satisfying finishers, and there’s a decent amount of room around these so that plenty of decks can be tried around this concept. Try it once and never look behind. Favorite Vanar deck, no competition.
:D
It really is.