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Focus Of The Deck
The primary goal of “Replace-A-Ton” is to complete the trial requirement for Oak in the Nemeton, which is to have 5 different types of token minions on the board at one time (Tokens are non-collectible cards). Keeping token minions and token generators out of harm’s way can help you better your chances of satisfying the trial requirements.
How Do I Play This Deck?
Your early game plays will be influenced by what follow-up plays you have. If you have a replace-synergistic card like White Widow or Kron in hand, Aethermaster may be a nice turn 1. If you have a more spell-heavy hand, you might want to try playing a Circulus early in the game. Consider removal options your opponent could have, as sometimes you will want to preserve certain cards like Circulus for when you can benefit from their effects the turn you play them if you suspect your opponent could remove them easily.
There are a couple ways to play out the mid game. How you play it is heavily influenced by the faction your opponent is playing. Factions like Lyonar and Songhai are more likely to struggle against one more durable minion, while factions like Abyssian and Vetruvian are more susceptible to playing multiple smaller minions.
Grandmaster Embla can make a monumental contribution towards completing your trial, capable of getting up to 4 different types of tokens in one turn. Ideally, you will be able to summon Oak in the Nemeton and use the massive size of your token minions to close out the game. Since Nemeton is the primary win condition, if you haven’t completed trial yet, you will be playing in a manner that helps you complete trial as soon as you can.
This deck is perfect for any player who wants to play a silly deck made even sillier by trying to add replace cards. Have fun piloting a deck that truly lives up to Nemeton’s nickname of “Meme-ton”.
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My take on Training Wheels Vetruvian (Fault/Rae); rather than all-inning on Fault this Deck gives you more Midrange options and powerful swing turns using Grapnel.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 16: Provoke.
A fun meme deck that annoys your opponent then wipes them out turn 8.
a very advanced and fun deck that plays on two different playstyles and bringing them together.
Chain provoke after provoke and then resurrect them!
Build walls. Befuddle your opponent with sentinels. Stun their minions so they can’t hit your walls. When you have 5 different tokens on the board, play Nemeton and laugh maniacally.
After months of mapping Vanar I came up with the deck I wanted. I cracked the Nemeton and created this monster. The deck revolves around stalling, creating baits, trapping and winning by wake/trail. I made it into the top 50 with this deck but it is not easy pilot.
A classic good-stuff Ciphyron deck that makes use of a replace core.
An Ebon Ox deck that incorporates replace-themed cards.