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I thrive on playing Duelyst as a tactical game. That’s why I’ve always played Vetruvian. Outside the idiotic Fault + Kha combo, Vet lacks relevant direct damage.
This deck forces you to think 2 turns ahead of your opponent. You must outplay them. It won’t guarantee a win. It’s amazingly fun to play, and win with.
Just hope you don’t come up against the ridiculous amount of direct damage on the ladder.
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Piloted by mrmana3 for US East in the third place match of Duelyst World Cup 2019
An Ebon Ox deck that incorporates replace-themed cards.
Deck played by DracoMoriarty in the playoffs of Meltdown League Season 2.
This deck focuses around replacements shenanigans. Every time you replace, something fun happens!
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 16: Provoke.
Chain provoke after provoke and then resurrect them!
My take on Training Wheels Vetruvian (Fault/Rae); rather than all-inning on Fault this Deck gives you more Midrange options and powerful swing turns using Grapnel.
Play boosted 5 drops value generators and out value your opponents (competes with wanderer)
Deck played by YerBoiJosh in the playoffs of Meltdown League Season 2.
A classic good-stuff Ciphyron deck that makes use of a replace core.