The core idea of this deck is that you survive till 6 mana and play Q’orrhlma’a to remove everything from the deck except Flash, Decimus, Spikes, Q’ itself and Makantor.
Usually this deck kills its opponents with Decimus + Spikes. Because of the very small deck size after Q’ it is not unusual to play something like Flash + Decimus + Spikes + Spikes on 8 mana for 22 damage.
The 2 Drops
The 2 drops can be separated in 2 groups.
Maw, Shroud, Bloodtear for the board control. Healing Mystic for some needed healing. I chose Healing Mystic over Azure Herald because it is sometimes great to heal a Rancour or Araki Headhunter back up to 3 health. But Herald offers more healing, therefore also a good choice.
Other 2 Drops
Young Silithar, Rancour, Hulk, Headhunter are here because they either pose a threat or have great resilience and survive longer to help you do the same.
Aethermaster is in there because this deck has one big problem. If you don’t get Q’ at 6 (latest 7) mana and your opponent stabilizes from your early game threats you usually lose.
It is important to know that ramping into or flashing Q’ won’t do any good because the combo only works at 7 mana. Flash is only for Makantors and Decimus in the deck, though a Flash + Hulk could be a legitimate choice on T1 to increase the early game pressure.
It is also good to play Q’ and then use BBS or replace afterwards to get combo pieces.
Tectonic Spikes is also good to refill your hand after vomiting your hand early on.
Makantor is just there because it is so strong and it keeps you alive if you are at 6 mana and under a lot of pressure or you don’t have Q’ in hand.
So while the main combo is Decimus + Spikes your early game can create so much pressure that you can win the game too. But don’t count on it!
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A combo deck using Fractal Replication to take a lethal. It’s a deck to have fun, but it’s still strong.
The Lizard Wizard is coming for you.
Who says you can only play Decimus in Starhorn decks?
Ripper? Decispikes? Double the cancer!
A combo deck that kills your opponent by drawing them cards.
A variant of Winter’s Wake that attempts to make the combo more consistent using Q’orrhlma’A.
Qatar & creeps
Decispikes + Twin Fang + Suicide Slighmar
Also known as Vath in a Hat. What we have here is a Vaath deck that has traded Crypto/Drogon for Deci/Spikes and Vaath for Starhorn. So Starhorn is just sort of playing as a cowardly Vaath deck, because Vaath is to afraid of Kha to show his face.
Aggro Cass with a twist
Wao I put mechs in a list that is carried by 2 cards and make new deck many smart
Much genius decispikes skill