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We play 4 packages ins this deck:
1-Cheat Mana: Cards that reduce other cards in cost or give us access to more mana.
2-Dying Wish: Cards that we “cheat” out early and synergise well together
3-Punish: Celebrant, Sarlac, and our BBS are excellent tools to damage an enemy and make use of one of the best class removal cards in the game
4-Furor Chakram: Use our Furor Chakram to control the board with our many sticky minions or finish the game
What are the big plays?
going First: 2 drop -> Unseven -> 2x 5+ drops are enough to steamroll most decks.
going Second: Look for something to cheat mana early, control the board, keep your minions on the board and finish with a big chakram play after summoning a Vorpal Reaver or Reaper of the Nine Moons
What to look out for?
Transforms and Burn can outplace you, keep your big plays until they wasted some resources.
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deck go fast play lots of minions
Hello everyone, welcome to my first deck. I’ve been around Dooly for a while,(Since Alpha) and I have had a ton of fun playing it. Recently I picked up creep Cass and was inspired by another post on here that used dying wish minions in the deck so I made my own spin off that has worked really well for me.
Part of a series on neutral meme archetypes that can be played (with variable amounts of success) in any faction.
Part 11: Golems.
Insanely expensive turn 2 Dagonas!
The Xor’Xuul is to deceive and have a smaller deck.
Sac your Oserix for big payoff.
A slower variant than Alpha’s Rite Maehv
A midrange Dying wish deck featuring both ramp options and Dagona.
Just big boys.
Do you like playing 20 mana worth of cards in one turn? A dying wish deck with its curve topped at 4 mana.