Burn That Bridge When We Come To It

Starhorn the Seeker

Category: Diamond+ Deck

Archetype: Tempo

Spirit: 7500-14500

Patch: 1.96

Author: nh3maser

Submitted: 2019.11.26

Decimus
Tectonic Spikes

An overview of the Burnhorn archetype.

Concept

The combination of Decimus + Tectonic Spikes is one of the best finishers in the game, dealing 9 immediate damage and threatening more if your opponent is still alive. It works best in an aggressive, low-curve deck lead by Starhorn, who supports both halves of the the combo and who provides the fuel to allow you to dump your hand early for damage.

Cards

Staples

  • Decimus
  • Tectonic Spikes
  • Makantor Warbeast

The finishing combo, and the Magmar Jesus.

  • Bloodtear Alchemist
  • Primus Fist
  • Young Silithar

The best cheap aggressive minions.

  • Blaze Hound
  • Spelljammer

Additional draw on aggressive bodies.

  • Flash Reincarnation
  • Greater Fortitude
  • Kujata

Cheap spells that help you to churn through your Action Bar quicker.

  • Homeostatic Rebuke

Magmar’s best AOE.

Tech

  • Entropic Gaze

More pure burn for minion-light matchups.

  • Krater
  • Blistering Skorn

Pings/AOE to deal with artifacts or swarm strategies.

  • Golem Metallurgist
  • Ragebinder
  • Lavaslasher
  • EMP

Various Golems with strong bodies to shore up different parts of the curve.

Sample Decklists

Classic – See decklist above.

  • Gro
  • Plasma Storm

A straightforward build with an emphasis on buffs.

 

Slighhorn – See Panzer’s writeup here.

  • Flameblood Warlock
  • Rancour
  • Twin Fang
  • Elucidator

An adaptable build that can function both as aggro and control.

 

The Spice Corner

Monster Horn – See decklist here.

  • Vindicator
  • Haruspex
  • Visionar

A midrange build featuring some really big minions. Weak against hard removal/dispel, but if any of your big things survives a turn, Tectonic Spikes usually means lights out.

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