This has been my personal favorite deck and go-to climbing deck, consistently able to get me to the very top of the ladder(1-10) during all meta for nearly these two years past I’ve been playing.
However, it is not a tournament deck as artifact can be easily tech-ed against.
Also, It is not the best deck around, never quite able to outperform the strongest 2~3 decks in every meta.
The best time to whip this out is when you are seeing a lot of aggro/burn/control lists on the ladder.
The reasons for Brome as general are:
- Immolation buffer
- Keep people in place
- Preserve artifacts
- MK-II Brome has the best smorcing animation
The basic game plan is as following: litter some 2 drops down early game. Burn and control with Lyonar’s powerful AOE mid game, while equipping artifacts whenever you can afford to(and enemy cannot remove). Burn and smorc late game, clear a path to victory with Aperions’s claim.
While Dawn Eye and Regelia are crazy together, they are good enough value alone so don’t worry not being able to have both equipped.
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An exemplary midrange Heallyonar archetype by Reeeee
Tempo Argeon piloted by Squee9 for US East in the third place match of Duelyst World Cup 2019
A take on Tempo Lyonar that has a heavy focus on artifacts.
Deck played by TheMightyBaloon in the playoffs of Meltdown League Season 2.
Tempo Lyonar deck to threaten Wanderer decks
This deck tries to control board with spells and minions while keeping its own health up and slowly but surely kill its opponent.