FILTER
Expansion
Core Set
Rarity
Basic
Common
Rare
Epic
Legendary
Type
General
Minion
Spell
Artifact
Tribe
Arcanyst
Dervish
Golem
Mech
Structure
Vespyr

Tokens

0
1
3
Token
0
0
2
Token
This cannot be attacked.
0
1
1
0
0
1

Egg

Token
0
1
1
Token
0
0
1
Token
Provoke
Wall
0
2
3
Token
Wall
0
0
2
Token
Wall
When a nearby minion damages this, Stun that minion.
0
1
1
Token
Wall
Dying Wish: Draw a card.
0
8
8
Token
Airdrop, Frenzy, Ranged, Veil
0
Token
This does not lose durability during your opponent's turn. At the start of your turn, your General takes 1 damage and creates an enemy Shadow Creep tile under it.
0
Token
Timelss
Your General has +1/+0
1
2
2
Token
Rush
At the end of your turn, this disappears.
1
2
1
Token
Frenzy
1
1
1
Token
Provoke
1
2
2
1
2
1
Token
1
1
1
Token
Ranged
1
1
1
Token
Rush
1
2
1
Token
Provoke
Dispel any unit that deals damage to this.
1
Token
This card cannot be replaced and disappears at the end of your turn.
Heal an allied minion for 2.
2
3
3
2
3
3
2
3
3
Token
Flying
2
3
3
Token
Frenzy
2
3
3
Token
Celerity
2
3
3
Token
Ranged
2
3
3
Token
Provoke
3
2
6
Token
3
3
4
3
0
10
Token
Provoke
4
5
5
6
4
6
Token
This disappears when it takes damage.