FILTER
Expansion
Core Set
Denizens of Shim'zar
Bloodbound Ancients
Unearthed Prophecy
Immortal Vanguard
Trials of Mythron
Rarity
Basic
Common
Rare
Epic
Legendary
Mythron
Type
General
Minion
Spell
Artifact
Tribe
Arcanyst
Battle Pet
Dervish
Golem
Mech
Structure
Vespyr
0
2
25
General
Bloodbound Spell:
Give your General +1 Attack.
0
2
25
General
Bloodbound Spell:
Both players draw a card.
0
2
25
General
Bloodbound Spell:
Summon a Ripper Egg nearby your general.
0
Spell
Choose an enemy minion. It can no longer counterattack.
0
Spell
If the next card you play this turn is a minion, it costs 2 less and takes 2 damage.
1
Spell
Give a friendly damaged minion +2/+4.
1
Spell
Whenever a friendly minion dies this turn, draw a card.
1
Artifact
Your General cannot die.
1
Artifact
Your minions have
"Grow: +1/+1."
1
Spell
Give a friendly minion +2/+2.
1
Spell
Deal 2 damage to a minion. If you have an Egg, deal 4 damage instead.
1
Artifact
Your General gains +1 Attack.
Whenever your General destroys an enemy, summon a Ripper Egg on that space.
1
Spell
Give all friendly minions +1 Attack. Put a random Battle Pet into your action bar.
1
3
1
Battle Pet
Rebirth
2
Spell
Stun enemy minions in a 2x2 area.
2
1
2
Minion
Intensify: This minion gains +1/+1.
2
10
10
Minion
Build: (3).
2
Spell
Destroy a friendly minion to summon a random Magmar minion that costs 1 more.
2
Spell
Deal damage to a minion to reduce its Health to 1.
2
Spell
Give a friendly minion +1 Attack and Frenzy.
2
Spell
If you have an Egg, draw 2 cards.
2
Spell
Deal 2 damage to the enemy General. Both players draw a card.
2
2
4
Battle Pet
Grow: +1/+1
2
Spell
Intensify: Restore 3 Health to your General.
2
Artifact
Your General gains Frenzy.
2
2
2
Minion
Your minions cost 1 less to summon and take 1 damage when summoned from your action bar.
2
Spell
Summon an Egg of the minion most recently summoned from your action bar.
2
Spell
Destroy ANY minion with the lowest Attack or tied for the lowest Attack.
2
6
1
Minion
2
Spell
Dispel a space. If there is a minion on that space, give it +2/+2.
2
1
3
Minion
Whenever your General takes damage, this minion gains that much attack.
2
3
1
Mech
Whenever you summon a Mech minion from your action bar, both players draw a card.
2
Spell
Stun an enemy minion. Give your General +1 Attack.
2
1
1
Minion
Forcefield, Frenzy
2
2
3
Minion
Rebirth
2
Artifact
Your General has +1 Attack.
Your Eggs have Forcefield.
3
Spell
Give a friendly minion +3 Attack.
Stun enemy minions around it.
3
3
4
Minion
Whenever you cast a spell, deal 1 damage to ALL minions.
3
3
3
Minion
Grow: +1/+1
3
Spell
Give a friendly minion +Attack equal to your General's Attack.
3
Spell
Turn a 2x2 area into Primal Flourish.
3
5
5
Minion
Rebirth
After this minion attacks or counterattacks, turn it into an Egg.
3
Spell
Deal 2 damage to ALL minions in a 3x3 area. Friendly minions in the area also gain +2 Attack.
3
2
4
Minion
Opening Gambit: Deal 1 damage to everything (including itself).
3
1
2
Minion
Grow: +1/+1
Friendly minions Grow at the start of BOTH player's turns.
3
2
5
Minion
Grow: +1/+1
Whenever another friendly minion with Grow survives damage, that minion grows.
3
2
2
Minion
Opening Gambit: Give a nearby friendly minion +2/+2.
3
3
4
Golem
Rebirth
Bond: Restore 3 Health to your General.
3
Spell
Both players draw 3 cards. Deal 3 damage to both Generals.
3
2
8
Minion
3
2
4
Minion
Blood Surge: All friendly minions gain +1 Attack (including itself).
3
Artifact
Whenever a friendly minion or your General takes damage, your General gains +2 Attack.
3
Spell
Deal 1 damage to an enemy minion for each card in your opponent's action bar.
3
Spell
Your minions on friendly Primal Flourish grow. Turn your other minions' spaces into Primal Flourish.
3
1
3
Minion
Whenever your opponent draws a card, this minion gains +2/+2.
4
Artifact
Your General gains +4 Attack.
4
3
6
Minion
Takes no damage from minions with less Attack.
4
Spell
Give a friendly minion +1/+1 for each time damage was dealt this turn.
4
5
4
Minion
Blood Surge: Double your General's Attack this turn.
4
3
4
Minion
Whenever this minion takes damage, deal that much damage to all nearby enemies.
4
Spell
Restore 8 Health to your General.
4
Spell
Turn a non-Egg minion into an Egg, or hatch an Egg.
4
5
4
Minion
Rush
Opening Gambit: Deal 4 damage to your General.
4
Spell
Give a minion,
"Grow: +8/+8."
4
7
7
Minion
Build: (2).
Whenever this minion attacks, other friendly minions gain +3/+3.
4
3
4
Minion
Grow: +2/+2
4
7
6
Minion
Whenever this minion takes damage, your opponent draws a card.
4
5
4
Minion
Trial: Give 7 minions on the battlefield +Attack by casting a spell.

Destiny: Minions summoned from your action bar gain Rush and Frenzy.
4
Spell
ALL minions attack themselves.
4
Spell
Steal a random minion from your opponent's deck and summon it.
4
4
5
Minion
Opening Gambit: Turn a nearby friendly minion's space into Primal Flourish.
4
5
4
Minion
Opening Gambit: Each of your other non-Egg minions summon an Egg of itself behind itself.
4
Spell
Destroy a friendly Egg to deal 4 damage to enemies around it.
4
3
2
Minion
Whenever your opponent summons a minion, this minion summons an Egg of itself nearby.
4
Spell
Give a minion +5 Attack. At end of turn, transform it into a 3/3 Kin.
4
Spell
Summon an Egg that hatches into a copy of your General.
4
4
4
Minion
Rebirth
4
3
3
Minion
Opening Gambit: Hatch a friendly Egg.
5
1
7
Minion
Grow: +4/+4
5
4
7
Golem
Opening Gambit: This minion fights a nearby enemy minion.
5
4
4
Minion
Ranged
Whenever this minion attacks, it also damages enemies around its target.
5
Spell
Summon four copies of a random Battle Pet in a 2x2 area.
5
Spell
Destroy ALL minions with 3 or less attack.
5
5
5
Minion
At the end of your turn, deal 1 damage to ALL other minions.
5
5
6
Minion
Whenever ANY player draws a card, this minion gains +1/+1.
6
5
6
Minion
Blood Surge: Deal 5 damage to the closest enemy.
6
Spell
Summon a random Egg in 3 random spaces on the battlefield.
6
4
7
Minion
Rebirth
Egg minions you summon gain +2/+2.
6
Spell
Summon two copies of a friendly minion nearby each other.
6
4
4
Minion
Frenzy
Rush
6
Spell
Transform all enemy minions into 1/1 Magma with no abilities until the end of your opponent's next turn.
6
Artifact
Your General gains +3 Attack. Whenever your General deals damage, hatch all friendly Eggs.
7
Spell
Your General becomes 10/10.
7
Spell
BOTH players put all minions in their action bars onto the battlefield nearby their General.
7
7
7
Minion
Rebirth
At the end of your turn, summon a Silithar Elder Egg nearby.
7
11
11
Minion
At the start of your turn, deal 4 damage to a random minion or General.
8
Spell
Each of your Eggs hatches into a Katastrophosaurus.
8
Spell
Deal 8 damage to ALL non-Egg minions and Generals.
8
4
10
Golem
Grow: +5/+5
Whenever this minion takes damage, summon that many random Golem Eggs nearby.
8
Spell
Stun the enemy General.
Your General gains +3 Attack.
Both players lose 3 mana.
Restore 10 Health to your General.
9
7
7
Minion
Forcefield, Frenzy, Grow: +7/+7
Your General has:
Forcefield, Frenzy, Grow: +7/+7.
12
6
6
Minion
Costs 1 less for each minion summoned from ANY player's action bar this game.